Alexander F. Myers, MFA
Alexander F. Myers, MFA

Alexander F. Myers, MFA

Assistant Professor
College of Arts and Sciences

Academic Appointments

Department

  • Journalism, Media & Computing

Position

  • Assistant Professor

Publications and Presentations

Publications

  • Daniel Rourke, “Alex Myers”, Rhizome.org, http://rhizome.org/editorial/2013/apr/3/artist-profile-alex-myers/, Journal of Doctoral Nursing Practice, 2013
  • Michael Krainak, “Lincoln Calling” ? http://www.thereader.com/index.php/site/comments/Drift_Station_Tranceiver_Bemis_ Underground/, Journal of Doctoral Nursing Practice, 2012
  • Nick Briz, “GLI.TC/H 20111”. h?ttp://nickbriz.com/blog/?paged=2, Journal of Doctoral Nursing Practice, 2011
  • Michael Krainak, “Trippy Trio”, Omaha City Weekly, Journal of Doctoral Nursing Practice, 2010
  • Nick Briz, "GLI.TC/H/Exhibition",?h?ttp://gli.tc/h/blog, Journal of Doctoral Nursing Practice, 2010

Presentations

  • “Impedance Exhibition Panel” Panel discussion about the many ways in which artists are employing games which critique the politics of surveillance, media manipulation, propaganda, warfare, race and more. Given with Soha El-Sabaawi, Jim Munroe, and Kent Sheely. Bento Miso, Toronto, ON, Canada., 2014
  • “Exaptation and the Digital Now” Panel discussion at College Art Association Conference about the varied applications and articulations of digital exaptation. Given with Daniel Rourke (Goldsmiths, UK), Dr. Zara Dinnen (Birkbeck, University of London), and Rob Gallagher (London Consortium). Hilton, Chicago, IL, 2014
  • “Kaneko Game Design Summer Camp” Game Design camp for local students ages 11 - 16. Students were introduced to the history of game theory, learned about rule-based systems and interactive narrative design, practiced creating games collaboratively, and explored what it means to engage in meaningful play. Kaneko, Omaha, NE, 2014
  • “Critical Art Games” This workshop focused on creating original New Media Art Games. Making an original Art Game, by utilizing the structure, performance, and culture of interactive play. Given at The Frank Mohr Insitute in Groningen, Groningen, The Netherlands, 2014
  • Game Art in the Knowable Space Culturehub, 2014
  • Inverted Normals Rowan University Art Gallery Glassboro, NJ, 2014
  • If You Play It Too Often, It Loses Its Meaning NP3 - Der Nacht van Kunst en Wetenschap (T?he Night of Art & Science) Groningen, The Netherlands, 2014
  • Nothing of This is Ours M0Bi - NP3 Groningen, The Netherlands, 2014
  • Art2Make Center for Book and Paper Arts Gallery Chicago, USA, 2014
  • Impedance: Games + Resistance Interaccess Toronto, Ontario, Canada, 2014
  • 2014 “Critical Art Games”, M0Bi - NP3, Groningen, Groningen, The Netherlands “Glitch Art and Games”, The Frank Mohr Institute, Groningen, Groningen, The Netherlands Video Game Design, The Kaneko, Omaha, NE Video Game Design, Stevens Institute of Technology, Hoboken, NJ, 2014
  • Artist Residencies 2014 M0Bi, Groningen, The Netherlands, 2014
  • “Scratching, Scribbling, Sketching the Art Game Movement” Panel discussion at NetworkDetroit Digital Humanities Conference about the varied applications and articulations of digital art games and game art. Given with Skot Deeming (York/Ryerson Universities) and Cameron Kunzelman (Georgia State University). Lawrence Technological University, Detroit, MI, 2013
  • “Scratching, Scribbling, Sketching the Art Game Movement” Panel discussion at NetworkDetroit Digital Humanities Conference about the varied applications and articulations of digital art games and game art. Given with Skot Deeming (York/Ryerson Universities) and Cameron Kunzelman (Georgia State University). Lawrence Technological University, Detroit, MI “Fire in the Hole” Presentation given at NoShowConf about the exaptation of contemporary art games. Microsoft New England Research & Development (NERD) Center, Boston, MA, 2013
  • “Appropriation in Art Games” Panel discussion at Vector: Game + Art Convergence about the use of symbolic and functional appropriation in art games. Bento Miso, Toronto, Ontario, Canada, 2013
  • RunComputerRun Rua Red Dublin, Ireland, 2013
  • Glitch Art Genealogies Lab for Electronic Art and Performance (LEAP) Berlin, Germany, 2013
  • Vector: Game+Art Convergence Toronto, Ontario, Canada, 2013
  • “Writing Things We Can No Longer Read” A r t i s t t a l k g i v e n a t G? l i . t c / h ?2 1 1 2 A r t F e s t i v a l a b o u t t h e c o n v e r g e n c e o f Art Games and Glitch Art High Concept Laboratories, Chicago, IL, 2012
  • Games++, a 12hr game jam in an art gallery bemis|Underground Omaha, NE, 2012
  • “Meaning/Performance of Performance/Meaning in Contemporary Art and Video Games” Panel discussion with Asst. Prof. James Schirmer (UM-Flint), and Assoc. Prof. Roger Travis (UConn) at Meaningful Play 2012 East Lansing, MI, 2012
  • “Art Games from a Fine Arts Perspective” Talk given at Boston GameLoop 2012 Boston, MA, 2012
  • GLI.TC/H R3PO GLI.TC/H Art Festival High Concepts Laboratories, Chicago, IL, 2012
  • Pen & Sword Games, Learning & Society Conference University of Wisconsin, Madison, WI, 2012
  • TRANSCEIVER Drift Station Gallery / bemisUNDERGROUND Omaha, NE, 2012
  • 2012 Unity Workshop, GLI.TC/H 2112 w/ Rick Silva a?rt/game design workshop Creighton University, Omaha, NE, g?ame design workshop, 2012
  • Games++, a 12hr game jam in an art gallery Drift Station Gallery Lincoln, NE, 2011
  • Space Invaders: Art and The Video Game Environment Nikolaj Kunsthallen Copenhagen, DK, 2011
  • Ten Artists to Watch Los Angeles Center for Digital Arts Los Angeles, CA, 2011
  • BYOBLINZ Grrrilla Galleries Linz, Austria, 2011
  • GLI.TC/H 20111 Chicago, USA / Amsterdam, NL / Birmingham, UK, 2011
  • mailto: Drift Station Gallery Lincoln, NE, 2011
  • Find & Replace Drift Station Gallery Lincoln, NE, 2011
  • REDACTED PERFECTION Drift Station Gallery, Lincoln, NE Curators: Angeles Cossio & Jeff Thompson, Associate Professor of Digital Arts, UNL, 2011
  • OEA Nominees Show Hot Shops, Omaha, NE Curator: Board of Directors, Omaha Entertainment & Arts Association, 2011
  • Science Fair Urban Storage, Omaha, NE Curator: Josh Powell, 2011
  • NEW WORK, U?NO Faculty Show, Omaha, NE, 2011
  • 2011 The Bemis Center for Contemporary Arts, Omaha, NE, g?ame design workshop, 2011
  • Game Play: Art Inspired by Games,?H. Don and Connie J. Osborne Family Gallery, Omaha, NE Curators: Jody Boyer & Russ Nordman, Founders, Echotrope, 2010
  • GLI.TC/H/GALLERY,?Roxaboxen Minicastle, Chicago, IL Curators: Nick Briz, Rosa Menkman, and Jon Satrom, Lecturer, 2010
  • Nowhere: Selections from the Hand Drawn Map Association, A?rcadia University Gallery, Arcadia, PA Curator: Kris Harzinski, Founder, Hand Drawn Map Association, 2010
  • * O?f Y o u t h a n d D r e a m s i n t h e E v e n i n g o f L i f e , b?e m i s | U N D E R G R O U N D , O m a h a , N E Curator: Brigitte McQueen, Underground Manager, 2010
  • Space Invaders: Art in the Computer Game Environment,?Netherlands Instituut voor Media Kunst, Amsterdam, Netherlands., 2010
  • Kent Bellows Studio and Center for Visual Arts Mentor Exhibition, K?ent Bellows Studio, Omaha, NE, 2010
  • 2010 Kent Bellows Studio and Center for Visual Arts , Omaha, NE, c?ritique/workshop bemis|UNDERGROUND, Omaha, NE l?ecture Metropolitan Community College, Omaha, NE l?ecture Millard South High School, Millard, NE l?ecture, 2010

Awards and Honors

  • “Fire in the Hole - The Curiously Non-Short History of Art Games”, Media-N, CAA-Edition, 2014
  • Excellence in Online Course Development, Bellevue University, Bellevue, NE, 2012
  • Nominee - “Best New Media Artist”, Omaha Arts and Entertainment Awards, 2011
  • Nominee - “Best New Media Artist”, Omaha Arts and Entertainment Awards, 2010